For example, if your first card is an 8, you say higher, and your second card is an eight, then you simply guess high or low again for a higher risk.Players will end up with 4 or more cards.Data:On average, you will have to take 1.8 drinks, but get to give out 2.4 drinks during this round..This phase is a light introduction that promotes giving more than taking..Rather than just hand out cards, a little bit of fun is added.Below is a heatmap of the amount of drinks one can expect to give or take during the first phase..Rarely will one get to give or take more than 3 drinks.Phase 2: The PyramidHow It Works:The goal of this phase is to get rid of your cards..A pyramid of face-down cards is set-up with four rows..The bottom row has four cards while each higher row has one less.The dealer will flip over cards starting at the bottom and working up..If you have a card that was flipped over, you can put that card down on the pyramid and give out a drink..If the card was on the first row give one drink, the second row, two drinks, and so on.The player(s) with the most cards left in their hand have to “ride the bus” in the third phase.Data:In this phase, the drinking stakes go up..On average, one can expect to give out 3.9 drinks during this round..If everybody is giving out drinks randomly, one can expect to take that many drinks too, but there’s always the chance you get singled out to take much more than that.Below is a histogram of the number of drinks you could give out during the pyramid phase..The meat of the distribution is around 0–7 drinks, but the possibility of giving out ten or more drinks is very real.Giving out drinks during this round is fun, but the key aspect is finding out who has to ride the bus in the next round..The more players there are, the less likely one has to ride the bus.. More details